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deytenit committed 2024-03-02 14:42:53 +03:00
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/**
* /loop (option)
*
* Changes loop option.
*
* @remarks
* @see {@link ../lib/types} for LoopOption definition.
*
* Possible replies:
* - Success with new loop option.
* - Player does not exists.
*/
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
import Client from "$lib/client.js";
import logger from "$lib/logger.js";
import Music from "$mlib/music.js";
import replies from "../lib/replies.js";
import { LoopOption } from "../lib/types.js";
import { controller } from "../module.js";
async function execute(client: Client, interaction: ChatInputCommandInteraction) {
async function execute(
_: Client,
interaction: ChatInputCommandInteraction,
controller: Music
): Promise<void> {
if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) {
logger.warn("Interaction rejected.", { interaction });