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@@ -1,12 +1,27 @@
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/**
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* /stop
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*
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* Destroys player of the Guild where it was emitted.
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* Also disconnects user from Voice Channel Quetza was in.
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*
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* Possible replies:
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* - Success with player being destroyed.
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* - Player does not exists.
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*/
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import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
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import Client from "$lib/client.js";
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import logger from "$lib/logger.js";
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import Music from "$mlib/music.js";
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import replies from "../lib/replies.js";
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import { controller } from "../module.js";
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async function execute(client: Client, interaction: ChatInputCommandInteraction) {
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async function execute(
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_: Client,
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interaction: ChatInputCommandInteraction,
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controller: Music
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): Promise<void> {
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if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) {
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logger.warn("Interaction rejected.", { interaction });
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