/** * /remove (query) * * Removes Track from the queue. * If number was provided - resolves as position at where deletion should occurr. * If string was provided - removes most similar if terms of {@link ../lib/misc#LargestCommonSequence} Track title. * * Possible replies: * - Success with removed track data. * - Such track does not exists, though cannot be removed. * - Player does not exists. */ import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js"; import Client from "$lib/client.js"; import logger from "$lib/logger.js"; import Music from "$mlib/music.js"; import replies from "../lib/replies.js"; async function execute( _: Client, interaction: ChatInputCommandInteraction, controller: Music ): Promise { if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) { logger.warn("Interaction rejected.", { interaction }); return; } const query = interaction.options.getString("query", true); const player = controller.get(interaction.guild, interaction.channel); if (!player) { await interaction.reply(replies.notExists()); return; } const track = !isNaN(+query) && isFinite(+query) && !/e/i.test(query) ? player.remove(parseInt(query) - 1) : player.remove(query); await interaction.reply(replies.removed(track)); } const data = new SlashCommandBuilder() .setName("remove") .setDescription("Remove specific track in the queue.") .addStringOption((option) => option.setName("query").setDescription("Position or title to remove.").setRequired(true) ) .setDMPermission(false); export { data, execute };