"use strict"; var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) { if (k2 === undefined) k2 = k; Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } }); }) : (function(o, m, k, k2) { if (k2 === undefined) k2 = k; o[k2] = m[k]; })); var __setModuleDefault = (this && this.__setModuleDefault) || (Object.create ? (function(o, v) { Object.defineProperty(o, "default", { enumerable: true, value: v }); }) : function(o, v) { o["default"] = v; }); var __importStar = (this && this.__importStar) || function (mod) { if (mod && mod.__esModule) return mod; var result = {}; if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k); __setModuleDefault(result, mod); return result; }; Object.defineProperty(exports, "__esModule", { value: true }); exports.MyClient = void 0; const discord_js_1 = require("discord.js"); const fs_1 = require("fs"); const Music_1 = require("./Music"); class MyClient extends discord_js_1.Client { commands = new Map(); restCommands = []; players = new Music_1.Music(); constructor(commandsPath, eventsPath) { super({ intents: [ discord_js_1.Intents.FLAGS.GUILDS, discord_js_1.Intents.FLAGS.GUILD_MESSAGES, discord_js_1.Intents.FLAGS.GUILD_VOICE_STATES ] }); const cmdFiles = (0, fs_1.readdirSync)(commandsPath).filter(file => file.endsWith(".js")); for (const file of cmdFiles) { Promise.resolve().then(() => __importStar(require(`../commands/${file}`))).then((command) => { const name = command.data.name; this.restCommands.push(command.data); this.commands.set(name, command); }); } } } exports.MyClient = MyClient; //# sourceMappingURL=Client.js.map