Files
Quetza/modules/music/commands/pause.ts
T
2024-03-02 14:42:53 +03:00

48 lines
1.1 KiB
TypeScript

/**
* /pause
*
* Toggles playback pause.
*
* Possible replies:
* - Success with setted state (paused, resumed).
* - Player does not exists.
*/
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
import Client from "$lib/client.js";
import logger from "$lib/logger.js";
import Music from "$mlib/music.js";
import replies from "../lib/replies.js";
async function execute(
_: Client,
interaction: ChatInputCommandInteraction,
controller: Music
): Promise<void> {
if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) {
logger.warn("Interaction rejected.", { interaction });
return;
}
const player = controller.get(interaction.guild, interaction.channel);
if (!player) {
await interaction.reply(replies.notExists());
return;
}
const state = player.pause();
await interaction.reply(replies.paused(state));
}
const data = new SlashCommandBuilder()
.setName("pause")
.setDescription("Toggle pause on playback.")
.setDMPermission(false);
export { data, execute };