Files
Quetza/modules/music/commands/connect.ts
T
2024-03-02 14:42:53 +03:00

62 lines
1.5 KiB
TypeScript

/**
* /connect
*
* Connects bot to the voice channel.
*
* Just like play but without query.
*
* Possible replies:
* - Success with Voice Channel bot connected to.
* - Requester does not connected to the Voice Channel.
*
* @deprecated Does not make sense.
*/
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
import Client from "$lib/client.js";
import logger from "$lib/logger.js";
import Music from "$mlib/music.js";
import replies from "../lib/replies.js";
async function execute(
_: Client,
interaction: ChatInputCommandInteraction,
controller: Music
): Promise<void> {
if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) {
logger.warn("Interaction rejected.", { interaction });
return;
}
await interaction.deferReply();
const player =
controller.get(interaction.guild, interaction.channel) ??
controller.set(interaction.guild, interaction.channel);
const channel = interaction.member.voice.channel;
if (!channel) {
controller.delete(interaction.guildId);
await interaction.editReply(replies.notConnected());
return;
}
player.connect(channel);
await interaction.editReply(replies.okConnected(channel.name));
return;
}
const data = new SlashCommandBuilder()
.setName("connect")
.setDescription("Connect me explicitly to the voice channel.")
.setDMPermission(false);
export { data, execute };