Files
Quetza/modules/music/commands/jump.ts
T
2024-03-02 14:42:53 +03:00

62 lines
1.8 KiB
TypeScript

/**
* /jump (query)
*
* Jumps to the specified Track from the queue.
* If number was provided - resolves as position at where queue position should be set.
* If string was provided - jumps to the most similar if terms of {@link ../lib/misc#LargestCommonSequence} Track title.
*
* Possible replies:
* - Success with selected track data.
* - Such track does not exists, though cannot be jumped to.
* - Player does not exists.
*/
import { ChatInputCommandInteraction, SlashCommandBuilder } from "discord.js";
import Client from "$lib/client.js";
import logger from "$lib/logger.js";
import Music from "$mlib/music.js";
import replies from "../lib/replies.js";
async function execute(
_: Client,
interaction: ChatInputCommandInteraction,
controller: Music
): Promise<void> {
if (!interaction.isChatInputCommand() || !interaction.inCachedGuild() || !interaction.channel) {
logger.warn("Interaction rejected.", { interaction });
return;
}
const query = interaction.options.getString("query", true);
const player = controller.get(interaction.guild, interaction.channel);
if (!player) {
await interaction.reply(replies.notExists());
return;
}
const previous = player.resource?.metadata;
const position =
!isNaN(+query) && isFinite(+query) && !/e/i.test(query)
? player.jump(parseInt(query) - 1)
: player.jump(query);
await interaction.reply(replies.jumped(previous, position));
}
const data = new SlashCommandBuilder()
.setName("jump")
.setDescription("Jump to specific track in the queue.")
.addStringOption((option) =>
option.setName("query").setDescription("Position or title to jump to.").setRequired(true)
)
.setDMPermission(false);
export { data, execute };