Merge branch 'master' of https://github.com/unknowableshade/5a0b-bot
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@@ -1,7 +1,7 @@
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# 5a0b - 2110.1 <soundrewrite>
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Python discord bot.
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# 5a0b - 2110.2 <soundrewrite>
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Typescript discord bot.
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**Since discord.py has been archived and probably will be deprecated. This repo does the same.**
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**Since discord.py has been archived and probably will be deprecated. This is a new breath for a bot.**
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## Latest update
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@@ -60,4 +60,4 @@ const data = {
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]
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}
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export { data }
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export { data }
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+22
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@@ -33,7 +33,7 @@ export class Player {
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public channel: TextChannel;
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public message: Message | undefined;
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constructor(playerGuild: Guild, clientMusic: Music, ctxChannel: TextChannel) {
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public constructor(playerGuild: Guild, clientMusic: Music, ctxChannel: TextChannel) {
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this.music = clientMusic;
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this.guild = playerGuild;
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this.channel = ctxChannel;
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@@ -123,7 +123,7 @@ export class Player {
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await this._messageResolvable(track);
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}
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connect(channel: VoiceChannel | StageChannel): void {
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public connect(channel: VoiceChannel | StageChannel): void {
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this.connection = joinVoiceChannel({
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channelId: channel.id,
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guildId: channel.guildId,
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@@ -144,7 +144,7 @@ export class Player {
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});
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}
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async addTrack(query: string, requester: User, index?: number): Promise<track> {
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public async addTrack(query: string, requester: User, index?: number): Promise<track> {
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const songInfo = await this._songFinder(query);
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const metadata: track = {
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@@ -166,7 +166,7 @@ export class Player {
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return metadata;
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}
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clear() {
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public clear() {
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this.queue = [];
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this.queuePosition = 0;
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this.nowPlaying = undefined;
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@@ -174,13 +174,13 @@ export class Player {
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this.player.stop();
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}
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destroy() {
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public destroy() {
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if (this.connection)
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this.connection.destroy();
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this.music.delPlayer(this.guild.id);
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}
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async jump(query: number | string): Promise<boolean> {
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public async jump(query: number | string): Promise<boolean> {
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if (!this.player)
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return false;
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@@ -202,7 +202,7 @@ export class Player {
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return false;
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}
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async remove(query: number | string): Promise<boolean> {
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public async remove(query: number | string): Promise<boolean> {
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if (typeof query === "number" && query < this.queue.length && query >= 0) {
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this.queue.splice(query, 1);
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if (query === this.queuePosition)
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@@ -223,11 +223,11 @@ export class Player {
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return false;
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}
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async seek(time: number) {
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public async seek(time: number): Promise<void> {
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await this.play(time);
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}
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pause(): boolean {
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public pause(): boolean {
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if (!this.player)
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return false;
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@@ -241,11 +241,11 @@ export class Player {
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}
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}
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repeat(mode: loopOption): void {
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public repeat(mode: loopOption): void {
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this.repeatMode = mode;
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}
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volume(amount: number): boolean {
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public volume(amount: number): boolean {
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if (amount > 0 && amount < Infinity && this.nowPlaying && this.nowPlaying.volume) {
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this.nowPlaying.volume.setVolumeLogarithmic(amount / 100);
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return true;
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@@ -253,30 +253,30 @@ export class Player {
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return false;
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}
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shuffle(): void {
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public shuffle(): void {
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this.queue = random_shuffle(this.queue);
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}
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skip(): void {
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public skip(): void {
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if (this.player)
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this.player.stop();
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}
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}
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export class Music {
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players = new Map<string, Player>();
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private _players = new Map<string, Player>();
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getPlayer(guildId: string): Player | undefined {
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const player = this.players.get(guildId);
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public getPlayer(guildId: string): Player | undefined {
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const player = this._players.get(guildId);
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if (player)
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return player;
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}
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genPlayer(guild: Guild, music: Music, channel: TextChannel): Player {
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const player = this.players.get(guild.id);
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public genPlayer(guild: Guild, music: Music, channel: TextChannel): Player {
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const player = this._players.get(guild.id);
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if (!player) {
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const newPlayer = new module.exports.Player(guild, music, channel);
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this.players.set(guild.id, newPlayer);
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this._players.set(guild.id, newPlayer);
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return newPlayer;
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}
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else {
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@@ -284,7 +284,7 @@ export class Music {
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}
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}
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delPlayer(guildId: string) {
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this.players.delete(guildId);
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public delPlayer(guildId: string) {
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this._players.delete(guildId);
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}
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}
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}
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