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---
title: Diagnostics Guide
weight: 1
---
**Goal:** Identify and fix common pitfalls in Quetza development.
## 1. Module Discovery Failures
**Symptom:** The bot starts, but my module is ignored.
**Cause:** Violation of filesystem conventions.
{{% details title="Checklist: Directory Structure" closed="false" %}}
- [ ] Does `src/modules/<name>/` exist?
- [ ] Does `module.ts` export `name`?
- [ ] Are commands in `commands/` (not `cmds/`)?
- [ ] Did you run `pnpm build`? (Quetza runs from `dist/`).
{{% /details %}}
## 2. Command Registration Issues
**Symptom:** `/command` does not appear in Discord.
### Global vs. Test Guild Registration
- **Global:** Commands pushed to the application globally can take up to 1 hour to propagate and are subject to stricter rate limits.
- **Test Guild:** Quetza automatically pushes commands to a specific guild in development mode for instant updates.
- **Requirement:** Ensure `NODE_ENV=development` and `DEV_GUILD_ID` is correctly set in your `.env`.
### Rate Limits
Frequent updates to global commands may trigger Discord's rate limits. Use a test guild for iterative development.
## 3. Interaction Failures
**Symptom:** "The application did not respond".
**Cause:** Command took > 3 seconds without deferral.
**Solution:**
```typescript
// BAD
await longRunningTask();
await interaction.reply('Done'); // Too late!
// GOOD
await interaction.deferReply();
await longRunningTask();
await interaction.editReply('Done');
```
## 4. State Management Leaks
**Symptom:** Bot memory usage grows; cross-server weirdness.
**Cause:** Storing state globally instead of per-guild.
**Diagnostic:**
Check your Controller.
- ❌ `private player: AudioPlayer;` (Shared by everyone!)
- ✅ `private players = new Map<string, AudioPlayer>();` (Scoped by ID).
## 5. Event Handling
**Symptom:** Events fire multiple times or not at all.
- **Multiple:** Events are additive. Did you register the same handler in two modules?
- **None:** Did you export `name` and `execute` correctly?
> [!TIP]
> **Debug Mode:**
> Enable verbose logging to see exactly which modules and commands are loaded at startup.